Sand & Sea
Book 2 continues with two new stories: a drowned coast held by a stolen tide, and a desert city ground down into the Faceless.
Highlights
- Story 2: The Drowned Coast. Three chapters with a tide cycle that floods board slots at high tide, tide pools as a side objective, a "cleanse the shell" fight against Ondrath, and Corvaline shielded by lanterns until your units break them.
- Story 3: The Throne of Dust. Masked Faceless that braziers unmask, civilians to save, a best-of-3 arena duel against Bako's deck with a crowd favor meter, Sefa's 6-chain bar instead of HP, and Nefrael to free from a cage.
- 8 new bosses: Grell, Lusca, Ondrath, Corvaline, Faceless Herald, Dune Warden, Sefa and Nefrael, plus about 12 new monsters.
- New boss skills: anchor hook, siren song (tap your units to wake them), lantern beam, mimic, burrow and equal ground.
- 2 new Event cards: Maren, the Tide-Born and Bako, Chainbreaker. They don't drop from chests; level them by replaying chapters.
- 6 new arenas: 3 coast arenas whose flooded high-tide art fades in, and 3 desert arenas.
- 2 new badges: Tidewarden and Dunewarden.
Hotfixes
v2.2.1
Balance
- Rogue Knight crit chance cut from 95% to 20%. It was dealing about 2.5× the damage of other Epics.
- Ondrath's barnacles are much tougher (50k, 70k and 110k HP) and spawn a minion when hit.
- Corvaline's ally charge is gone. Her lanterns now ward her until your units break them, each lantern is tougher than the last, and she hurries while unwarded.
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